IaLR: A Crossover Fanfic Roleplay

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• 10/13/2018

new room of kirby

this room is new,based on various kirby games,as well as my game idea,kirby crazy edition. so it starts off with kirby and a chilly. kirby inhales chilly and obtains freeze.

0 0
• 7/21/2018

TGCC - Characters/Signup

Sign up for your characters in TGCC! You can't join TGCC with nobody, you know.

You can create your contestant and/or host with this template.

[*] Name: (Character name.)
[*] Species: (Species of the character.)
[*] Gender: (Gender of the character. Male, female or nonbinary?)
[*] Personality?: (The personality of the character.)
[*] Bio/Reason for joining: (A bit of backstory as to how and why did the character join. If you don't have a reason as to why the character joined, just replace it with their bio.)
[*] Something random!: (Exactly what it says on the tin.)

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Don't forget to follow the rules!
Roleplay Rules
Roleplay Rules In a Locked Room Wiki
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• 7/21/2018

TGCC - S1aE1: The Competition Begins!

Live from Flortem Isle! It's the Great! Crossover! Competition!

Welcome to The Great Character Competition, an IaLR spinoff inspired by reality shows, Battle for BFDI and Inanimate Insanity! Characters from IaLR, different RPs, and different media try to complete crazy challenges for $1,000,000! Whoever loses will be eliminated! Who will survive, who will lose, and who will win the grand prize? Let's find out!

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To ensure a good RP experience, it is recommended to read the rules of the roleplay: http://in-a-locked-room.wikia.com/wiki/In_a_Locked_Room_Wiki:Roleplay_Rules

For signing up, here is the characters thread: https://in-a-locked-room.wikia.com/d/p/3274514825740654932
Roleplay Rules
Roleplay Rules In a Locked Room Wiki
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• 6/21/2018

Deepsea Metro Roleplay #1

Some members of the Locked Room Gang and a few other people end up mysteriously in the Deepsea Metro, a place full of mysteries waiting to be explored!

The roleplay follows the same rules as a post-challenge IaLR episode: https://in-a-locked-room.wikia.com/wiki/In_a_Locked_Room_Wiki:Roleplay_Rules#In_a_Locked_Room
Roleplay Rules
Roleplay Rules In a Locked Room Wiki
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• 5/29/2018
0 0
• 5/27/2018

IaLR S2bE6 - Cookie Crazy

Welcome...to In a Locked Room! Despite the name, you aren't in a locked room.

Traverse through different areas across both the world and the multiverse, based off video games, movies, or just your plain imagination! Interact with anyone and anything! Complete crazy challenges! Defeat mad villains! The sky's the limit in the endless multiverse trail, but one goal matters: You and your friends must escape these crazy rooms!

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S2b-E6: Cookie Crazy (Created by/Story by JeloElducal)

The gang ends up in the Cookie Kingdom, a place inhabited by sentient cookies. And no, I'm not kidding. Recently, the peaceful kingdom has been attacked by a witch with an appetite for both cookies and world domination! Now the gang must defend this confectionery kingdom, before everything gets eaten into submission.

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To ensure a good RP experience, it is recommended to read the rules of the roleplay (http://in-a-locked-room.wikia.com/wiki/In_a_Locked_Room_Wiki:Roleplay_Rules#In_a_Locked_Room).
Roleplay Rules
Roleplay Rules In a Locked Room Wiki
0 535
• 5/23/2018

In a Locked Room: Hero's Quest - Chapter 1: Spark of a Bright Villain

Welcome to the most recent RPG of In a Locked Room: Hero's Quest!
If you wish to join, you can do so here: http://in-a-locked-room.wikia.com/d/p/3100000000000000693

So, are you ready for adventure? This is where it all begins. The Locked Room Gang is resting in Echo Creek, but problems arise when a villain starts attacking various locations, in an attempt to become the most powerful being in the universe! It's up to our heroes to stop this villainous plan before it's too late.

Remember, you can only RP one of your characters per chapter. You can only choose another character when a chapter ends, or if your current character dies. You can see the characters available for each roleplayer here: http://in-a-locked-room.wikia.com/wiki/User_blog:Redfork2000/In_a_Locked_Room:_Hero%27s_Quest/_Character_Stats

Chapters in this RPG involve several sections:

-Cutscene: This section involves zero combat. It's all character interactions.

-Battle: Just like the name suggests, this is when you get to fight enemies! The more damage your character does in battles, the more experience he/she will win at the end of the chapter. If your character wins enough experience, he/she can be leveled up!

-Store: This section is when your character can buy objects that can help them in battle. You can buy objects with the gold you win during battles.

So, are we ready to begin? Choose which or your characters you wish to RP for this chapter, and we're ready to begin!
Character Stats
Character Stats In a Locked Room Wiki
1 138
• 5/14/2018

IaLR: Pirates of Solitaire P4 (S2B-E5)

Let's just hope this is the final part.

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Welcome to In a Locked Room! Despite the name, you aren't in a locked room. Traverse through different areas across the world and the multiverse, based off videogames, movies, or just your plain imagination! Interact with anyone and anything! Complete crazy challenges! Defeat mad villains! There's so much to do here in the endless multiverse trail, but only one thing matters: You and your friends must escape the rooms!

----------------

S2b-E5: Pirates of Solitaire (Created by/Story by JeloElducal)

The gang ends up in the middle of the Caribbean (outside the rooms yet again), seemingly lost with nowhere else to go. Just then, they are greeted by a mysterious band of pirates named the Card-Carrying Pirates, led by Captain Ace King and his crewmembers Queen Heart, Jackspade, the Joker, and much more. They offer to bring the Gang home, but when the ship sinks mid-voyage thanks to a nasty tidal wave, the gang must try and get back to land with some new allies including Pearl (the mermaid from Solitaire Blitz), while recovering some important magical treasures back to their rightful spot before the greedy Ace King gets his hands on them.

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To ensure a good RP experience, it is recommended to read the rules of the roleplay (http://in-a-locked-room.wikia.com/wiki/In_a_Locked_Room_Wiki:Roleplay_Rules#In_a_Locked_Room).

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Okay, let's go!
Post image
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• 5/11/2018

RPG: In a Locked Room: Hero's Quest

Hello everyone! I decided to start an RPG-based roleplay, but with our characters of IaLR. Anyone can join!

Now, you'll be wondering how this will work. For this RPG, you can create a total of three characters, but you will only use one at a time. For instance, let's say I use Red Fork, Blue Ocean and Captain Red Shell as my characters. However, I can only use one at a time.

The game will be played by chapters. You can only change your character at the start of a new chapter, or when your current character dies. So for example, if I choose Red Fork for chapter one, I'll have to use him until the end of the chapter, or until he dies, whatever happens first.

Now, as in most RPGs, there will be classes and stats. I'll describe the stats the characters should have, and then the classes available:

Stats:

Health: Pretty obvious. This is how much damage your character takes before dying.

Defense: This is how much protection the character has against damage. It is expressed in percentage. For example, if an enemy deals 50 damage to your character, but your character has a defense of 20%, that means that your character will only receive 80% of the attack's damage. So that means that your character would take 40 damage instead of 50.

Attack 1,2,3: Each character will have 3 different attacks. Based on you class, the attacks can do damage, buff allies, heal them or cause negative effects on enemies.

Passive Power: This is a small buff that happens when this character is in the battle. Examples of Passive Powers can be "All X type of characters deal 20% more damage" or "All allies have a 25% chance to resist poison" This passive power is active as long as the character is in battle.

Special Power: This is a special power that has to be charged before using. To use the power, you must charge your Power Meter. The power meter is cahrged by 10% with each move the character does in battle. So in order to fully charge your power meter, your character must do 10 moves.

Tribes: Pretty much like in PVZ Heroes, each character belongs to certain tribes. Examples are: "Ice, Fire, Water, Electricity, Earth, Science, Air, Pony, Human, Inkling," etc. Some enemies and attacks do bonus damage versus certain tribes. For example, a fire enemy would deal more damage to a ice character, while a water character could deal more damage to the fire enemy.

Bonus: Here you can describe what tribes your character does bonus damage to. An example for an inkling character, for example, could be "Deals 20% more damage to Peas".

Classes: Each character should belong to one of the following classes:

-Knight: This kind of characters have medium-high health, medium defense, and strong attacks. They can have a buff attack or a negative effect attack, but their specially good at dealing damage on enemies while having enough health to keep fighting for a while.

-Tank: This kind of characters have very high health, and high defense. Their attacks aren't too strong, but their great durability makes up for it.

-Mage: This class has medium health, low defense, and high attack power. They can perform all kind of spells, that can cause negative effects on enemies. They can also perform some buff moves.

-Supporter: They have low-medium health, medium defense and low attack power. They may not be the strongest, but they have the highest buff effects on their allies, as well as dealing negative effects on their enemies. They can also heal allies as much as mages can, and they're the only class whose Power Meter fills up 15% per move instead of 10%.

-Thief: They have low health, low defense, but have powerful attacks. They are experts in dealing negative effects on enemies, as well as having passive abilities dodging.

Now that you have seen each class, here's a list of different effects. Some are positive, and some are negative.

Positive effects:
-Power Up: Increases a character's attack.
-Defense Up: Increases a character's defense.
-Heal: Increases a character's health.
-Shielded: Gives a character 100% defense for a short amount of time.
-Meter Fill: Fills a character's meter by a certain percentage.
-Purify: Removes negative effects from a character.

Negative Effects:
-Power Down: Reduces an enemy's attack.
-Defense Down: Reduces an enemy's defense.
-Poison: An enemy takes damage over time.
-Burn: An enemy take damage over time.
-Stun: An enemy loses a turn.
-Freeze: An enemy loses a turn.
-Meter Steal: Empties an enemy's meter by a certain percentage.

Characters and enemies can also have other custom effects as well, but these are the basic ones.

To join, you must create 1-3 characters. I'll give you an example of how these characters should be, by creating my characters.

Red Fork
Class: Knight
Health: 500
Defense: 20%
Attack 1: Charge: Deal 100 damage to a specific target.
Attack 2: Power Smash: Deal 75 damage to a target, 20% chance to stun the target.
Attack 3: Power Meal: An ally has a 50% Power Up for 2 turns.
Passive Power: All allies deal 10% more damage to enemies.
Super Power: Sun Fork Blast: Deals 100 damage to each enemy, and gives them a 20% Power Down for 2 turns.
Tribes: Pony.
Bonus: None.

Blue Ocean
Class: Supporter
Health: 250
Defense: 25%
Attack 1: Electric Beam: Deals 50 damage to an enemy, and reduces that enemy's defense by 30% for 3 turns.
Attack 2: Forcefield: An ally is shielded for one turn, and then has 30% more defense for the next three turns.
Attack 3: Explosive Invention: Do 25 damage to each enemy. Has a 25% chance to stun each enemy.
Passive Power: All science allies have 20% more defense.
Super Power: Power of the Machines: All enemies have their defense reduced to 0%, and all allies get 30% more defense for 3 turns.
Tribes: Pony, Science
Bonus: 20% more damage vs Electric & Water tribes.

Alice.
Class: Mage
Health: 300
Defense: 10%
Attack 1: Poison Potion: Deals 80 damage to an enemy, and has a 50% chance to poison that enemy.
Attack 2: Ice Potion: Deals 100 damage to an enemy, and has a 25% chance to freeze that enemy.
Attack 3: Acid Potion: Deals 50 damage to an enemy, gives them a 25% Power Down, and has a 50% chance to burn that enemy.
Passive Power: All science allies have a 10% chance to deal a random negative effect on an enemy when they attack.
Super Power: Plasma Cannon: Deal 300 damage to an enemy, and has a 50% to deal a random negative effect on each other enemy.
Tribes: Human, Science
Bonus: 20% more damage vs Human tribe.
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• 5/9/2018

In a Locked Room Special:The Botanical Ballad of Plants and Zombies

Happy 9th Birthday Plants vs. Zombies!
----
Welcome to the biggest RP in the wiki, In a Locked Room! Despite the name, you aren't in a locked room. Traverse through different areas across the world and the multiverse, based off videogames, movies, or just your plain imagination! Interact with anyone and anything! Complete crazy challenges! Defeat mad villains! There's so much to do here in the endless multiverse trail, but only one thing matters: You and your friends must escape the rooms!
----
The Botanical Ballad of Plants and Zombies
Created by Moon Snail.
----
In a rare event, the plants and zombies come together to celebrate the Suburbia Festival, an annual event that has been going on for 9 years! While everything seems to be going great as usual for the group, Tarik comes along to crash the party! The plants and zombies must work together for the first time in a long time to stop this freak!
----
Just like any other RP, IaLR has rules you must follow.
General Rules
*Don't use other people's characters without their permission. Exception is if you co-own them (i.e. got permission), or if they are free-use. Mind-controlling a character for a brief time is okay, but playing as someone else's character without it being free-use or co-owned is bad.
**Same goes for alternate universe counterparts: Unless the owner gives you permission to make an AU version, you can’t make an AU version.
*No godmodding. You can't just make a character step to the right and magically solve everything! It ruins the plot, the fun, and can cause a lot of problems. We had a case of this with the character "Script" in Season 1B.
*Follow the plot if needed. Nobody likes a derailed episode!
*No spamming. It just fills up the episode with useless crap, thus leading to derailment of plot.
*Swears are allowed, only if they are censored. Minor cusses like "crap" are allowed uncensored.
*No chronological errors. In a Locked Room's "Challenge" episode styles take place in June-August 2016. "Post-Challenge" and other episode styles take place in the present day.
*Mentioning real-life companies, places, and other stuff won't break the 4th wall. IaLR's Earth is supposed to be similar to real-life Earth, except with a few fictional places, people and items added.
*Do not join if you plan on ruining this RP. If you're just here to spam and spew hate among other stuff, you are ABSOLUTELY not welcome.
*As an additional rule, you may ONLY use Plant and Zombie characters in this special.
----
(The special begins with a view over the Suburbia Festival. Zakira and Espio (The Thyme Warp) are looking over it.)

Zakira: This must be it.

Espio (TTW): Man, it looks wonderful! I can't wait!
0 1
• 4/7/2018

TGCC Twists & Turns - Characters/Signup

Sign up for your characters in TnT! You can't join TnT with nobody, you know.

== [ Character Rules ] ==
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• There is a 24-contestant and an unlimited staff limit. Just as to not overflow the RP with characters you're likely not gonna use.

○ Also, there is a 3-team limit. You may have up to 8 contestants per team with a minimum of 3 contestants. For each team, there must be a team leader and an assistant team leader.

○ There are many roles your characters as staff can play. This includes hosts, co-hosts, reporters, cameramen, maintenance workers, paramedics and so on.
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== [ Template for Characters ] ==
You can create you contestant and/or host with this template.
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• What is your name? - (Character name.)

• What's your species? - (Species of the character.)

• What's your gender? - (Gender of the character. Male, female or nonbinary?)

• What's your personality? - (The personality of the character.)

• What's your bio? / Why do you want to join? - (A bit of backstory as to how and why did the character join. If you don't have a reason as to why the character joined, just replace it with their bio.)

• Tell us something random. - (Exactly what it says on the tin.)
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This post is locked.
• 4/7/2018

TGCC Twists & Turns - Rules

Just like any other RP, TGCC:TNT has rules you must follow. Most of these rules were taken from IaLR, but shortened.
0 2
• 4/2/2018

IALR Special: Avalice Assault (part 2)

Here we go again.
----
Welcome to the biggest RP in the wiki, In a Locked Room! Despite the name, you aren't in a locked room. Traverse through different areas across the world and the multiverse, based off videogames, movies, or just your plain imagination! Interact with anyone and anything! Complete crazy challenges! Defeat mad villains! There's so much to do here in the endless multiverse trail, but only one thing matters: You and your friends must escape the rooms!
----
Avalice Assault
Created and story by Onslaught210/RodimusPrimeHans-Cuff210
----
While tracking down an energy signature, the Gang crashland on a nearby planet known as Avalice, where 3 cities are at war over an energy source called the Kingdom Stone. An alien warlord named Lord Brevon had manipulated the 3 leaders and is bent on claiming the Kingdom Stone to supercharge his robot army. With a disguised alien named Torque, 2 former criminals named Lilac and Carol, and an innocent dog named Milla's help, can the Gang stop the war and take back the Kingdom Stone from Brevon?
----
Just like any other RP, IaLR has rules you must follow.
General Rules
*Don't use other people's characters without their permission. Exception is if you co-own them (i.e. got permission), or if they are free-use. Mind-controlling a character for a brief time is okay, but playing as someone else's character without it being free-use or co-owned is bad.
**Same goes for alternate universe counterparts: Unless the owner gives you permission to make an AU version, you can’t make an AU version.
*No godmodding. You can't just make a character step to the right and magically solve everything! It ruins the plot, the fun, and can cause a lot of problems. We had a case of this with the character "Script" in Season 1B.
*Follow the plot if needed. Nobody likes a derailed episode!
*No spamming. It just fills up the episode with useless crap, thus leading to derailment of plot.
*Swears are allowed, only if they are censored. Minor cusses like "crap" are allowed uncensored.
*No chronological errors. In a Locked Room's "Challenge" episode styles take place in June-August 2016. "Post-Challenge" and other episode styles take place in the present day.
*Mentioning real-life companies, places, and other stuff won't break the 4th wall. IaLR's Earth is supposed to be similar to real-life Earth, except with a few fictional places, people and items added.
*Do not join if you plan on ruining this RP. If you're just here to spam and spew hate among other stuff, you are ABSOLUTELY not welcome.
----
ROCKFLAME: Guys, we can't stay here. *spots Shade Elites incoming* Get to the Rock-14s! I've already set the GPS to Dragon Valley.
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• 11/22/2017

Echo Creek Blast! - S1E1 (Star Defenders)

Villains are attacking Echo Creek! With most of the Gang members away on vacation, it's up to Star, Marco, Moon and the rest to defend the town from the forces of evil and the Galactic Army!
-----------------------------------------------------------------------------
<< [ Rules ] >>
* Don't use other people's characters without their permission.
** Exception is if you co-own them (i.e. got permission), or if they are free-use.
* No godmodding.
* No spamming.
* Swears are allowed, only if they are censored. Minor cusses like "crap" are allowed uncensored.
* Mentioning real-life stuff won't break the 4th wall.
* This series takes place in the present day, so no chronological errors.
-----------------------------------------------------------------------------
<< It's a normal day in Echo Creek, Los Angeles... >>

Star: Hey, Marco!
Marco: Hey Star. What'cha doin' today?

Isabella arrives and slaps Marco in the face for using her catchphrase.

Marco: Hey, what was that for?!
Isabella: Don't ever use my catchphrase. *leaves*
Marco: Fine.....

Jackie Lynn and Janna arrive.

Janna: Eyy, Star!
Star: Janna Banana! Hi-five!

Janna and Star hi-five each other.
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• 10/23/2017

IALR: Generations: Cold Room (Modern)

This is a spinoff of IALR that goes back to the past of the Locked Rooms. This is a Post-Challenge series, so no continuity errors! Also, this is an alternate future after the Locked Room Conspiracy RP.
----------------------------------------------------------------------------
After the CLASS corrupted the code of the universe, only the Veterans, some classic Gang Members and the RPers remain. They must travel through White Space to restore life to the Rooms and travel into their own pasts to find their Evolution Crystals to bring back Locked 016.10 Iota!
----------------------------------------------------------------------------
Rules:
*Don't spam
*Don't swear
*Don't harass
*Threads end at 70+ posts.
*Only 2 Modern characters can be used as of now. Other characters can be unlocked on the way.
*Only Modern characters in this section
*Unlike the Classic section, this has a set plot: Find 5 items to get the key to the room.
----------------------------------------------------------------------------
ROCKFLAME: Let's go. We need 5 Ice Rings for the key.
Blaze: *Burst Dashes away*
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• 10/23/2017

IALR: Generations: Cold Room (Classic)

This is a spinoff of IALR that goes back to the past of the Locked Rooms. This is a Post-Challenge series, so no continuity errors! Also, this is an alternate future after the Locked Room Conspiracy RP.
-----------------------------------------------------------------------------
After the CLASS corrupted the code of the universe, only the Veterans, some classic Gang Members and the RPers remain. They must travel through White Space to restore life to the Rooms and travel into their own pasts to find their Evolution Crystals to bring back Locked 016.10 Iota!
-----------------------------------------------------------------------------
Rules:
* Don't spam
* Don't swear
* Don't harass
*Threads end at 70+ posts.
*Only 5 characters can be used unless they're the boss of the last room in the Era, they're villains or their room of introduction has passed (both sections)
*Only Classic characters in this section.
*No defined plot in this section
-----------------------------------------------------------------------------
Classic Hans-Cuff: My favorite room. *converts and activates his heater*
Classic Blaze and Classic ROCKFLAME: *light fires* Is everyone okay?
Classic Firefly (Fireflight): Waspinator, look around. *deploys Classic Waspinator, who freezes up immediately*
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This post is locked.
• 10/3/2017

IALR: Generations: Hot Room (Modern)

This is a spinoff of IALR that goes back to the past of the Locked Rooms. This is a Post-Challenge series, so no continuity errors! Also, this is an alternate future after the Locked Room Conspiracy RP.
----------------------------------------------------------------------------
After the CLASS corrupted the code of the universe, only the Veterans, some classic Gang Members and the RPers remain. They must travel through White Space to restore life to the Rooms and travel into their own pasts to find their Evolution Crystals to bring back Locked 016.10 Iota!
----------------------------------------------------------------------------
Rules:
*Don't spam
*Don't swear
*Don't harass
*Threads end at 200 posts.
*Only 2 Modern characters can be used as of now. Other characters can be unlocked on the way.
*Only Modern characters in this section
*Unlike the Classic section, this has a set plot: Find 5 items to get the key to the room.
----------------------------------------------------------------------------
Hans-Cuff: It's the hot room.
Blaze (Sonic Rush): We need to find 5 Infernal Rings. *Burst Dashes away*
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• 10/3/2017

IALR: Generations: Hot Room (Classic)

This is a spinoff of IALR that goes back to the past of the Locked Rooms. This is a Post-Challenge series, so no continuity errors! Also, this is an alternate future after the Locked Room Conspiracy RP.
----------------------------------------------------------------------------
After the CLASS corrupted the code of the universe, only the Veterans, some classic Gang Members and the RPers remain. They must travel through White Space to restore life to the Rooms and travel into their own pasts to find their Evolution Crystals to bring back Locked 016.10 Iota!
----------------------------------------------------------------------------
Rules:
*Don't spam
*Don't swear
*Don't harass
*Threads end at 70+ posts.
*Only Classic characters here.
*There is no defined plot in Classic sections of rooms.
----------------------------------------------------------------------------
Classic Hans-Cuff: *looks around* I haven't been around this room before. (Classic Hans-Cuff was in the Trials of Gnomus room before the CLASS struck).
Classic Blaze (Sonic Rush): Wait, why am I here?
Classic Hans-Cuff: The plot says. *4th wall break*
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• 10/2/2017

IALR: Generations: Hub

This is a spinoff of IALR that goes back to the past of the Locked Rooms. This is a Post-Challenge series, so no continuity errors! Also, this is an alternate future after the Locked Room Conspiracy RP.
-----------------------------------------------------------------------------
After the CLASS corrupted the code of the universe, only the Veterans, some classic Gang Members and the RPers remain. They must travel through White Space to restore life to the Rooms and travel into their own pasts to find their Evolution Crystals to bring back Locked 016.10 Iota!
-----------------------------------------------------------------------------
Rules:
* Don't spam
* Don't swear
* Don't harass
*Threads end at 70+ posts.
*Only 5 characters can be used unless they're the boss of the last room in the Era, they're villains or their room of introduction has passed (both sections)
-----------------------------------------------------------------------------
(In cyberspace)
CLASS: Any last words?
ROCKFLAME: We're not giving up that easily.
Hans-Cuff: We'll fight to the end!
Blaze (Sonic Rush): We won't hold back!
CLASS: Oh yeah? *corrupts the universe code*
Hans-Cuff: No!
-----------------------------------------------------------------------------
Hans-Cuff: *finds himself and Blaze (Sonic Rush) in White Space* Guys, are you okay?
Blaze (Sonic Rush): *sees 574lk3r and ROCKFLAME's statue-like bodies* I'm fine. I can't say the same for the others, though.
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• 5/26/2017

Testing

<b>Hey!</b>
0 0