IaLR: A Crossover Fanfic Roleplay
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In a Locked Room: Hero's Quest - Chapter 1: Spark of a Bright Villain

Welcome to the most recent RPG of In a Locked Room: Hero's Quest!
If you wish to join, you can do so here: http://in-a-locked-room.wikia.com/d/p/3100000000000000693

So, are you ready for adventure? This is where it all begins. The Locked Room Gang is resting in Echo Creek, but problems arise when a villain starts attacking various locations, in an attempt to become the most powerful being in the universe! It's up to our heroes to stop this villainous plan before it's too late.

Remember, you can only RP one of your characters per chapter. You can only choose another character when a chapter ends, or if your current character dies. You can see the characters available for each roleplayer here: http://in-a-locked-room.wikia.com/wiki/User_blog:Redfork2000/In_a_Locked_Room:_Hero%27s_Quest/_Character_Stats

Chapters in this RPG involve several sections:

-Cutscene: This section involves zero combat. It's all character interactions.

-Battle: Just like the name suggests, this is when you get to fight enemies! The more damage your character does in battles, the more experience he/she will win at the end of the chapter. If your character wins enough experience, he/she can be leveled up!

-Store: This section is when your character can buy objects that can help them in battle. You can buy objects with the gold you win during battles.

So, are we ready to begin? Choose which or your characters you wish to RP for this chapter, and we're ready to begin!
Character Stats
Character Stats In a Locked Room Wiki
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//Time to bury this along with the PVZ Wiki Roleplay Branch
// and dig a new hole because I don’t think this will fit in
//It's official, it's dead.
// yup it was fun while it lasted
//Hello everyone! So, I've finally decided to revive this. If you still want to play, then we can now continue!
//By the way, since it's been a long time, perhaps we should scrap the unfinished battle and just continue? Or, we could also simply restart the battle if you'd like.
//Well, you guys choose. Restart the battle? skip it? Or is it too late to revive this RPG?
//I'd say restart.
// Got it. Let's see if the others agree.
//sure restart
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