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Every RP in the IaLR Wiki has rules you must follow to ensure a good experience between roleplayers. In addition to following these rules, you must also follow the main wiki rules, since they are the basework for the RP rules.

In a Locked Room

The main RP has a set of rules you must follow in order to ensure a good roleplay experience.

  • Don't use other people's characters without their permission. Exception is if you co-own them (i.e. got permission), or if they are free-use. Mind-controlling a character for a brief time is okay, but playing as someone else's character without it being free-use or co-owned is bad.
    • Same goes for alternate universe counterparts: Unless the owner gives you permission to make an AU version, you can’t make an AU version.
  • No godmodding. You can't just make a character step to the right and magically solve everything! It ruins the plot, the fun, and can cause a lot of problems. We had a case of this with the character "Script" in Season 1B.
  • Follow the plot if stated. Nobody likes a derailed episode!
    • If the episode is a "retro-style" episode, then you don't need to follow the plot, since there isn't actually any.
  • No spamming. It just fills up the episode with useless content, thus leading to derailment of plot.
  • Swears are allowed, only if they are censored. Minor cusses like "crap" are allowed uncensored.
  • No chronological errors. In a Locked Room's "Challenge" episode styles take place in June 20-July 2, 2017 (formerly June-August 2016). "Post-Challenge" and other episode styles take place in the present day.
  • Mentioning real-life companies, places, and other stuff won't break the 4th wall. IaLR's Earth is supposed to be a lot similar to real-life Earth, except with a few fictional places, people and items added.
  • Do not join if you plan on ruining this RP. If you're just here to spam and spew hate among other stuff, you are ABSOLUTELY not welcome.

The Great Crossover Competition

Credit to PeaVZ108 for coming up with the rules.

General Rules

  • Don't use other people's characters without their permission. Exception is if you co-own them (i.e. got permission), or if they are free-use.
  • No godmodding. You can't just make a character step to the right and magically solve everything!
  • No spamming. It just fills up the episode with useless content.
  • Swears are allowed, only if they are censored. Minor cusses like "crap" are allowed uncensored.
  • Mentioning real-life stuff won't break the 4th wall. The IaLRverse's Earth is very similar to ours, with a few fictional concepts added.
  • Don't make Mary Sues and/or OP and UP characters. Be sure to balance your characters.
  • There is a 4-team limit. You may have up to 8 contestants per team with a minimum of 6 contestants.
  • There is an unlimited staff limit.
    • There are many roles your characters as staff can play. This includes hosts, co-hosts, reporters, cameramen, maintenance workers, paramedics and so on.
  • Do not join if you plan to ruin this RP. We're warning you.

Regarding Elimination and Rewards

Elimination

  • How elimination works is; when a team loses, the team's members will be up for elimination.
    • RPers can then get to vote whoever deserves to be eliminated.
    • Once 5 or more users have voted (or an hour has passed, depending on everyone's activity, up to 24 hours), the character with the most votes gets eliminated.
    • Do NOT hesitate to vote.
  • Don't freak out if your favorite character is eliminated.
  • Eliminated contestants are still useable, but they won't be able to join challenges.
    • They can probably be likened to background characters or spectators. If lucky, they may even be opted to help display a challenge to the remaining teams.
  • Anyone who was eliminated can rejoin, only if there is a rejoining event; and the character gets a lot of votes.
    • Rejoining/de-elimination works the same way as elimination.
  • Characters can get immunity, meaning they can't be eliminated for one elimination event. After that, they are now "vulnerable".
  • In Twists and Turns, there is also a betting system where team leaders from each team can bet the amount of money they have on which character is most likely to get eliminated. RPers may also use the bets as an advantage to sabotage the other RPers, but they must be mindful about the characters' abilities as well.
    • If the character a team leader bets wins, he or she will receive double the monetary amount they betted.
    • Only one bet at a time is allowed per team.

Rewards (Twists and Turns)

  • When a team wins, the monetary reward will be split depending on the number of teammates.
    • If a team has 3 to 5 members, regular members will receive 15% of the money each. Assistant team leaders will receive 25%, and leaders will receive the rest (either 60%, 45% or 30%.)
    • If a team has 6 or 7 members, regular members will receive 10% of the money each. Assistant team leaders will receive 15%, and leaders will receive the rest. (either 45% or 35%)
    • If a team has 8 members, regular members and assistant team leaders will receive 10% each. Leaders will receive 20%.
  • However, if a team wins an advantage for the next challenge, all members will benefit unless stated on the advantage given.